{"version": "https://jsonfeed.org/version/1", "title": "/dev/posts/ - Tag index - future", "home_page_url": "https://www.gabriel.urdhr.fr", "feed_url": "/tags/future/feed.json", "items": [{"id": "http://www.gabriel.urdhr.fr/2016/08/01/simgrid-synchronisation/", "title": "C++ synchronisations for SimGrid", "url": "https://www.gabriel.urdhr.fr/2016/08/01/simgrid-synchronisation/", "date_published": "2016-08-01T00:00:00+02:00", "date_modified": "2016-08-01T00:00:00+02:00", "tags": ["computer", "simgrid", "c++", "future"], "content_html": "<p>This is an overview of some recent additions to the SimGrid code\nrelated to actor synchronisation. It might be interesting for people\nusing SimGrid, working on SimGrid or for people interested in generic\nC++ code for synchronisation or asynchronicity.</p>\n"}]}